![]() The game is non-violent and it is not possible to die. Loot is an overview of optional interesting elements Tove discovers in the environment. Notes contain Tove's thoughts about the events and contains important clues about what to do next. There is a map that shows the different locations with the ability to move between them. There is also a journal that consists of four parts. Tove is able to sprint and a button can be used to highlight all elements in the environment that allow for interaction. This is the main mechanic to solve the puzzles in the game. This is done by dragging the item into the environment and then releasing it at the desired location to trigger an interaction. There they can be combined or used in the environment. ![]() Certain items can be picked up and are stored in an inventory. Tove will then start a conversation, examine something or interact with it in another way. When she approaches a character or item in the environment where interaction is possible, it is highlighted and an interaction prompt appears. Lars disappears and Tove then has to explore a deep forest and befriend magical creatures to find clues on how to rescue her brother. They have no choice but to leave their trapped father behind and escape on a sled down the hill, looking for help. One night the siblings wake up to a giant monster breaking through their bedroom window. He spends his days sleeping in his chair and drinking, while Tove has no choice but to look after her brother all the time. Something has happened to her mother Eva and her father is still mourning. She lives with her little brother Lars and her father Henrik on a house on top of a mountain in an undefined location. Description Röki is an adventure game inspired by Scandinavian folklore.
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